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Bit-Racer VR


A Simple Obstacle Course for Google Cardboard

HackNYU 2015

Made with: Unity3D, Google Cardboard

Download for Android

A procedural generated obstacle course for Google Cardboard. Glide through the procedural generated tunnel at an increasingly breakneck pace, collect coins, dodge mines, and get through the gate at the end of the level.

Put on your Google Cardboard and download the latest build for Android from GitHub.

Made by me in about 26 hours for HackNYU 2015.

Credits

  • Running on Unity3D 5.0.0f4 Personal Edition
  • Certain textures edited in Photoshop
  • Used the as3sfxr genenerator to create SFX
  • Used Underclocked on Resistor Anthems by Eric Skiff as the kickass soundtrack

What I did

  • Player controller adjusts to player looking around in Cardboard
  • Runtime level generation
  • Game elements: score, lives, game-over, menus, animations
  • (simplistic) 3D Models
  • Balances the difficulty over time to teach the player the different obstacles
  • Visual design
bitracervr square
flying
ship-destroy
goal
win